[@Fil I redid the original post with d3.tree, as I would like to understand the underlying implementation a bit better than I would with the Plot.tree convenience function]
thank Fil. can I in fact move this or are are you effectively asking me to repost? just need clarification, will do–nvm I see it’s a GitHub link, will move once I get the new post up if that’s ok*
whoops I was afraid I did that. I need to peak at how the isochrone function is outputting polygons. will revise
this is the source example. image in my post is from the ‘more precise’ setting obv
*I’m not here all that much…the Plot separate seems a little weird to me. Is this downstream of monetization? I have gotten such good help here and while I want to follow best practices and just be minimally annoying…it seems a little odd without more insight into how Plot is separate
Observable Plot is an open-source project developed on GitHub. We’d rather have all discussions related to Plot in the space where Plot is being developed, rather than have some discussions here and other discussions there. There are already a couple thousand issues, pull requests, and discussions on the Plot repo on GitHub, and it’s easier to crosslink and search them all if we consolidate the discussion there.