I am still struggling with this, even after reading all the posts about Mutables. I have a code block defining a map, which updates a tileset (d3-tile) and draws it to a canvas. But I want to look at the properties of the tileset, so I define it in a separate cell, as a Mutable.
When I zoom the map (d3-zoom), the map starts to move, and I can see the values change in the external cell, but then it immediately snaps back to the initial position. Is the whole map cell being re-initialized? Why?
If I declare the tileset inside the map cell, everything works fine. (using localTileSet instead of globalTileSet). But then I can’t access the tileset from a separate cell.
Any help is much appreciated