# Animate UI controls

**URL:** https://talk.observablehq.com/t/animate-ui-controls/4658
**Category:** Show and tell
**Created:** [February 17, 2021, 2:34pm UTC](https://talk.observablehq.com/t/animate-ui-controls/4658 "2021-02-17T14:34:31Z")
**Posts on this page:** 2
**Page:** 1

<div class="post-metadata">

### Author: ![tomlarkworthy](https://yyz2.discourse-cdn.com/flex030/user_avatar/talk.observablehq.com/tomlarkworthy/32/5940_2.png) [@tomlarkworthy](https://talk.observablehq.com/u/tomlarkworthy)
#### Post date: [February 17, 2021, 2:34pm UTC](https://talk.observablehq.com/t/animate-ui-controls/4658/1 "2021-02-17T14:34:31Z")

</div>

I hope to make it easier to retro fit animations over manual UI controls

> **[UI Animation](https://observablehq.com/@tomlarkworthy/animation)**
>
> In this notebook there are a few UI components to help you record, playback and edit UI interactions as animations. an animation view that represents an animation curve as interpolated keyframes, and a UI to edit it. a player that automates Inputs...

---

<div class="post-metadata">

### Author: ![tomlarkworthy](https://yyz2.discourse-cdn.com/flex030/user_avatar/talk.observablehq.com/tomlarkworthy/32/5940_2.png) [@tomlarkworthy](https://talk.observablehq.com/u/tomlarkworthy)
#### Post date: [February 18, 2021, 1:50pm UTC](https://talk.observablehq.com/t/animate-ui-controls/4658/2 "2021-02-18T13:50:42Z")

</div>

OK I think this is a pretty good demo of it

> **[Self Folding Kirigami: The Castle Wall Constructs](https://observablehq.com/@tomlarkworthy/animated-kirigami)**
>
> Wouldn't it be nice if the paper folded itself? A demo of how to automate UI controls with @tomlarkworthy/animation

Video of it in action is on twitter.

> <https://twitter.com/tomlarkworthy/status/1362397920948019204>
